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James Alexander Cooper

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Tag: Product Design

Fallout, Protectron model kit

Posted onSeptember 3, 2021January 23, 2023Leave a comment

As a 3D product designer sometimes I have to ‘sell’ the concept with a render. This is a Fallout, Protectron model kit I created for our studios bid to get the license. Modelled and rendered in 3ds Max. I even created concept assembly instructions!

CategoriesUncategorizedTags3D Modelling, 3D Render, 3DS Max, Product Design

Sonic the Hedgehog, Official Candle Holder

Posted onJuly 16, 2019January 22, 2023Leave a comment

One of my first projects at Numkull was to create a Sonic the Hedgehog candle holder. The item box was our first choice, with a glass candle that can be rotated to see the different icons. As well as the 3D model I had to Read More …

CategoriesUncategorizedTags3D Modelling, 3D Render, 3DS Max, Product Design, Product Development, Sonic the Hedgehog

Status Update

Posted onAugust 1, 2018August 4, 2018Leave a comment

I apologise for the lack of posts, I’ve been very busy with my new job as a 3D product designer. For the last four months I’ve been designing and modelling toys and merchandise for the film, game and entertainment industries. We’ve been working on some Read More …

Categories3D Models, Film, Games, UncategorizedTags3D Modelling, 3D Printing, 3DS Max, Product Design, Zbrush

Recent Posts

  • Fallout, Protectron model kit
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  • Sonic the Hedgehog, Official Candle Holder
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  • Status Update

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    • Home
    • Blog
    • Projects
      • As seen in Player Unknown’s Battlegrounds.
      • Doom Eternal Mini Figs
      • Game asset creation. High poly to low poly PBR workflow
      • Game Assets
      • Lamp Designs
      • Mug Designs
      • NASA Tournament Labs
      • Shoot You, Sir!
      • Shotgun Asset Pack
      • Winchester 73
    • Gallery
    • Store
      • Guns of the Old West
    • Checkout
      • Purchase Confirmation
      • Purchase History
      • Transaction Failed