During the final year of my degree I had to come up with a unique game design idea. Using my existing knowledge and skills, whilst looking at where the industry might be heading (VR etc), I came up with my 18th Century Dueling simulator idea called, ‘Shoot you, Sir!’

A head sculpt of the ‘Bandit’ character for my ‘Shoot you, Sir!’ 18th Century dueling simulator game design. This is a high poly model created in Zbrush during the final year of my degree.

A head sculpt of the ‘Bandit’ character for my ‘Shoot you, Sir!’ 18th Century dueling simulator game design. This is a high poly model created in Zbrush during the final year of my degree.

Game character head sculpt.
A head sculpt of my ‘gentleman’ character for my ‘Shoot you, Sir!’ 18th Century dueling simulator game design. This is a high poly model created in Zbrush. It was a great opportunity to practice anatomy study and digital sculpting for my personal and professional development.