Character Walk-cycle
A walk cycle I created for my ‘Kung-Fu Drood’ character, made during my ‘Animation for Games’ module at college. After rigging and skinning the model I used the Character Animation Toolkit (CAT) in 3DS Max for animation.
Online portfolio and blog
A walk cycle I created for my ‘Kung-Fu Drood’ character, made during my ‘Animation for Games’ module at college. After rigging and skinning the model I used the Character Animation Toolkit (CAT) in 3DS Max for animation.
If the new Microsoft Surface Studio works as advertised it’ll be an amazing tool for any digital artist. I’d better start saving!