An amazing video by graphic artist Rense de Boer, technical art director at Battlefield developer DICE, showcasing the current limits of real time rendering. Created using Photogrammetry, it’s running at 4K in UE4 using Nvidia’s VXGI solution for real time lighting and global illumination on Read More …
The new Stylit software shown at Adobe’s Max 2016 conference looks pretty amazing. Whilst it’s similar to 3DS Max’s tech, acrylic, and pastel rendering techniques this has much more control in creating your own stylized renders or animations.
A brilliant video studying the use of light in Akira.
I love The Legend of Zelda: Majora’s Mask! This amazing 3D animation sheds some light on the beginnings of the games mysterious antagonist.
Excellent video on the world’s most famous teapot which will be very familiar to anyone involved in 3D modelling/animation.